DLC songs halfway through “glitching out” and losing sync with track
- This topic is empty.
Viewing 3 posts - 1 through 3 (of 3 total)
Viewing 3 posts - 1 through 3 (of 3 total)
- You must be logged in to reply to this topic.
I’ve had this happen with a couple of my DLC tracks, De-Luxe from RB2 and In Too Deep from LRB.
About halfway into the song, the audio hiccups and becomes a beat or two off with the track. The instrument track seems to be unaffected, just the audio.
A few months back I took all of my DLC and packaged them into large packs, while keeping the on-disc songs together in their own specific packs. I also manually packaged the RBHP Harmonies/Keys files into them with the “Upgrade Bundler” as well.
When it happened the first time, to De-Luxe, in one of my RB2 packs, I figured it was a rare error and could check it out later, but then it happened to In Too Deep, which is in another pack.
Has anyone else had this problem? I’m not sure if it’s something to do with putting the RBHP upgrades into them, or perhaps an issues with C3 Con Tools, or maybe even something with my own LIVE files that I turned into CONs.
Help?
It’s happened to me a couple of times. No idea what causes it but I just replaced the mogg with one that was freshly redownloaded and it fixed it
Putting things into packs does not touch the component files at all, just separates each CON, and creates one large CON with them all inside. So whatever the problem is, it’s with the file that went into the pack. Not the pack itself.
You are about to leave Rhythm Gaming World and access the external songs DB. While no song or file sold for commercially available videogames is hosted there and only fan generated content is allowed, Rhythm Gaming World has no direct control over the database and no files are hosted here. Alright, we had to made you aware of this, now you can visit the database!