Work Flow
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January 21, 2014 at 8:57 pm #389787
For you veterans out there, what does your work flow look like? Just wondering if there’s a better way to get thru songs and debugging. Always looking for a more efficient flow. Here’s my generally how things go for me.
– tempo map
– guitar
– drums
– bass
– vocals
– lyrics
– overdrive for all tracks
– export
– magma debug x100
– test
– rinse and repeat
January 21, 2014 at 9:24 pm #412660I usually go like this.
– tempo map
– adjusting midi tracks to be all the right lengths.
– drums
– guitar
– bass
– vocals
– harmonies
– test in-game
– add lower difficulties
– add overdrive
– add practice sections
January 21, 2014 at 9:35 pm #412662wow… My standard is
-spend 3 years choosing a song, and if there are midis or multitracks available
-tempo map several songs
-do a bit of guitar or vocals
-procrastinate
-procrastinate
-procrastinate
-tempo map other songs
-eventually get back to the other song i was doing
-finish all the charts gradually in no order
-eat a pizza
-watch that film i heard good reviews about and i’ve had on blu ray for months
-write songs for my new album
-end up jamming to some backing tracks
-cry
-lie in
-remember that song i was halfway through doing
-put in those overdrive phrases
-test
-adjust accordingly
-upload
now i discover this is not the norm?
January 21, 2014 at 9:49 pm #412663– Think of song
– Go on youtube to look up song
– Listen to “HQ upload” version in 1080p, despite the fact that the video is a low quality thumbnail of the album the song came from
– Click on related videos
– Repeat for an hour
– Reminisce that the 80s and 90s were the best decades for alternative rock
– Realize that glam rock, speed metal, grunge, and hard rock are dead, and Mumford and Sons make The Spin Doctors look like bloody AC/DC
– Fall into depression as music decays as we speak, while eating gelato
– Call ex-gf and bawl like a baby
– Log onto C3 to see how everyone else does it
– Get motivated
– Repeat
January 22, 2014 at 9:26 pm #412720– Find out someone might need to pull a chart, making us short a song for a week.
– In a panic, rummage through my short list of songs for something I can bang out in an afternoon.
– Immediately shelve all RBHP WIPs.
– Google the BPM because I probably picked a fixed BPM dance song.
– Put one BPM marker.
– Drums (expert only for all instruments)
– Guitar
– Bass
– Vocals
– Pro Keys
– Harmonies
– 5-Lane Keys
– Stare at previews for GBDK for a while to see if it sounds right
– Post expert only chart for internal review
– Spend an hour on the venue
– Open my thread and see nobody has looked at the song because nobody likes dance songs
– Spend an hour on the venue
– Open my thread and see nobody has looked at the song because nobody likes dance songs
– Listen to Guitar and see some stupid thing I missed
– Update testing thread (even though nobody cares FOREVER ALONE)
– Reductions
– Spend an hour on the venue
– Record dryvox
– Test in game, hate the way the lipsync looks
– Re-record dryvox
– Test in game, hate the way the lipsync looks
– Re-record dryvox sounding horrible and over-enunciating to try and get lip sync to look like more than just
– Test in game, stop caring about lipsync, but adjust the venue because the animations don’t fit the song
– Update testing thread, see no replies
– Buy another video game to add to the pile of things I won’t play
– Prepare final version for release
– Find out the chart from Line 1 will be available for release as real life/computer/whatever problems are resolved
– Put out song anyway, having it be overshadowed by something else
– Cry myself to sleep because nobody likes dance music
– Get angry PM from guy who thinks I did a crappy job on lipsync
– Go back to charting RBHP
January 22, 2014 at 9:38 pm #412722-Get idea for awesome songs that would work nice in-game
-Try to tempomap it only to find out the tempomap is bullshit
-Try to make Expert charts anyways and gives up
-Ends up charting something else and it’s finished in 2 days
-Start working on big pack projects for a while
-Get around to find a way to finish the hard project after months of inactivity
-Burns out
-Plays “Orcs Must Die!” on Steam for a few days
-Re-ignites
-Repeat
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