[PS3] Customs not working due to multiple drums tracks

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Viewing 15 posts - 16 through 30 (of 69 total)
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  • #504916
    Shroud
    Participant

    Thanks for checking @murlatok !

     

    By the way, can someone explain to me what does the value of “Tracks” returned by the song analyzer means? This is different from the value of “Total channels” which is clearly the sum of the channels to be used by the game for each instrument (as can be seen from TrojanNemo’s excerpt above). Audio analyzer shows exactly as many audio soundwaves as the total channels, taking stereo channels into account.

     

    Trying by intuition, I was guessing that “Tracks” refers to the actual available audio stems inside the mogg file, so that for example it was possible to have less tracks than channels. I was expecting for instance that “non-multitrack” customs might have 2 stereo tracks + 1 empty track, but as many channels as required by the available instruments + backing tracks (and possibly more), with instrument channels eventually using the empty track.

     

    But apparently my intuition didn’t work, because I can see that some customs actually have more tracks than total channels! :raise:

    #504918
    TrojanNemo
    Participant

    I’ll have to look at the source code again for that, but tracks should be number of channels in the ogg file.

    #505130
    murlatok
    Participant

    I can confirm that the following customs from the list work on my PS3:

     

    A Perfect Circle – The Outsider
    Arctic Monkeys – Brianstorm
    Black Sabbath – Children of the Grave
    Bob Seger & the Silver Bullet Band – Hollywood Nights
    Bruce Springsteen – Born to Run
    Deep Purple – Burn
    Eagles – Hotel California
    Eagles – Life in the Fast Lane
    Foo Fighters – No Way Back
    Garbage – Only Happens when it Rains
    Jimi Hendrix Experience – Purple Haze (live)
    Killers – Human
    KISS – Rock and Roll All Nite

     

    I’ll go down the list more and let know about other songs mentioned here.

    #505131
    Shroud
    Participant

    I can confirm that the following customs from the list work on my PS3:

     

     

    (…)

     

     

    I’ll go down the list more and let know about other songs mentioned here.

     

    Thanks a lot for checking! I will mark them off the list.

    #505160
    murlatok
    Participant

    So i’ve playtested the rest of the customs from the list i have.

     

    The following customs work with no issues:

     

    Lenny Kravitz – Fly Away
    Silversun Pickups – There’s no Secret This Year
    Sting – Demolition Man (live)
    Them Crooked Vultures – Scumbag Blues
    This Lizzy – The Boys Are Back in Town

     

    These songs go in to the loop after the final note is played (allows pausing the game and exiting to song library):

    Dire Straits – Money for Nothing

    Turtles – Happy Together

     

    Same issue encountered with these:

    Creedence Clearwater Revival – Commotion
    Linkin Park – The Messenger

    Trapt – Headstrong

     

    These customs crash mid-game with audio corrupting:

    Thin Lizzy – Jailbreak

     

    Same issue encountered with:

    Linkin Park – Burning in the Skies

    Linkin Park – Wretches and Kings

    #505161
    murlatok
    Participant

     

     

    Also Chic – Good Times I believe is a broken custom for PS3, although I think I fixed it with a rerender. This was a year ago, so I might just be making stuff up. Definitely one to check though

    Good Times works perfectly

    #505164
    Shroud
    Participant

    Great job murlatok, you’ve been very helpful, huge thanks!

    #505165
    Shroud
    Participant

    These songs go in to the loop after the final note is played (allows pausing the game and exiting to song library):

    Dire Straits – Money for Nothing

    Turtles – Happy Together

     

    Same issue encountered with these:

    Creedence Clearwater Revival – Commotion

    Linkin Park – The Messenger

    Trapt – Headstrong

    I am not sure but I think the loop ending is a separate issue, I think it also happens with single track customs.

     

    Perhaps we should start another thread to list customs which have the “loop ending” problem <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_biggrin.gif” />

    #505182
    murlatok
    Participant

    Just found out that Duffy – Warwick Avenue freezes mid-game.

    #505222
    Rocker1999
    Participant

    Good Times works perfectly

    Yeah Good Times works perfectly because I recompiled it with a single track drum stem. This custom was the first time where this issue came up though, so that’s why I remember it.

     

    I am actually fixing that custom up once again so wew lad.

    #505327
    murlatok
    Participant

    http://customscreators.com/index.php?/page/index.html/_/infected-r11929

     

    Saw the reply about this one not working after converting to PS3. Didn’t test it myself though. Guess it should be added to the list.

     

    BTW anyone working on fixing the songs from the list or I’m asking for too much? <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

    #505328
    Shroud
    Participant

    http://customscreators.com/index.php?/page/index.html/_/infected-r11929

     

    Saw the reply about this one not working after converting to PS3. Didn’t test it myself though. Guess it should be added to the list.

     

    BTW anyone working on fixing the songs from the list or I’m asking for too much? <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

     

    I’ve updated the list. I also mark songs as “CONFIRMED” when we get enough people to say they don’t work for them, to make sure it’s not accidental mistakes.

     

    At least @MrPrezident promised to look into fixing Thin Lizzy’s “Jailbreak”, and @MFX mentioned Gotye’s “Somebody that I used to know” is already under work.

     

    By the way, have you tried to see if the C3 CON Tools option for fixing the loop ending solved the problem with Dire Straits’ “Money for Nothing” and The Turtles’ “Happy Together”? If they only loop but don’t freeze, I think we should remove them from this list, as the root cause is different.

    #505329
    murlatok
    Participant

     

     

     

    By the way, have you tried to see if the C3 CON Tools option for fixing the loop ending solved the problem with Dire Straits’ “Money for Nothing” and The Turtles’ “Happy Together”? If they only loop but don’t freeze, I think we should remove them from this list, as the root cause is different.

     

    I tried playing with loop fixes, but it never did anything for me. Maybe i did something wrong since i believe this issue wasn’t addressed in-depth. Maybe same list should be compiled for loop-affected customs in case there’s some kind of ‘essential’ solution/fix for this. I can help with testing some of them.

    #505582
    Shroud
    Participant

     

    I tried playing with loop fixes, but it never did anything for me. Maybe i did something wrong since i believe this issue wasn’t addressed in-depth. Maybe same list should be compiled for loop-affected customs in case there’s some kind of ‘essential’ solution/fix for this. I can help with testing some of them.

    Just yesterday I encountered the first custom with the loop ending problem (Tears for Fears – Sowing the Seeds of Love). This song has enough seconds of padding at the end so that you can actually play all the notes, but then it would hang and not end properly: you have to drop out to go back to the songs list, and this means that your scores won’t be saved.

     

    So I went back to C3 CON Tools and re-converted the song, this time activating the “fix loop ending” checkbox. After that, the song works perfectly (at least when playing vocal or keys, haven’t tried the others yet).

     

    But I guess the trick doesn’t work with all songs? At least this song didn’t have the drums multitrack, but I doubt that these 2 problems affect each other.

     

    By the way I have noticed that C3 CON Tools have a similar-sounding option in the menu, which seems to want to fix a single mogg directly. I presume it runs the same code anyway but I am not sure.

    #505585
    murlatok
    Participant

    Just yesterday I encountered the first custom with the loop ending problem (Tears for Fears – Sowing the Seeds of Love). This song has enough seconds of padding at the end so that you can actually play all the notes, but then it would hang and not end properly: you have to drop out to go back to the songs list, and this means that your scores won’t be saved.

     

    So I went back to C3 CON Tools and re-converted the song, this time activating the “fix loop ending” checkbox. After that, the song works perfectly (at least when playing vocal or keys, haven’t tried the others yet).

     

    But I guess the trick doesn’t work with all songs? At least this song didn’t have the drums multitrack, but I doubt that these 2 problems affect each other.

     

    By the way I have noticed that C3 CON Tools have a similar-sounding option in the menu, which seems to want to fix a single mogg directly. I presume it runs the same code anyway but I am not sure.

     

    95% of the customs i play are multitrack, so they might have different problems with loops and stuff. Maybe each one is one is an independent case. Maybe also should try converting them one-by-one. For now i just removed them from my library.

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