Packing Like a Pro – Atruejedi’s Guide for a Legit Wii Library

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  • #492778

    So far getting an emunand up and running for rock band 3 customs hasn’t been exact science…

     

    We’ve been discussing it there: http://customscreators.com/index.php?/topic/16077-emuvirtual-nand-help/page-1

    #492782

    So there isn’t really a great way to achieve the 400 MB song limit on Wii at this point?

    #492785

    Setting up an emunand and using 400mb+ per song pack is defenetly possible. What I’m saying is some people did experience failure trying to run an emunand capable of loading rb3 DLCs/custom songs.

     

    You can defenetly try, there are multiple ways, including the one I’m talking about in the link I posted above, and also I heard it’s possible to do it through WiiFlow, but I haven’t got success doing that myself. You’ll have to find the way that works for you.

    #492901
    Atruejedi
    Participant

      Shouldn’t that be in the meta folder, not the song folder. Your example shows meta folder, but your words say song folder.

       

      Fixed. Thanks.

      #493179
      Atruejedi
      Participant

        The following has been added to the tutorial under The Process – Where, How, and When:

        Oh, wait. Have you installed the appropriate WAD for the customs you’ll be packing? The WAD is a file which is necessary to allow the Wii and Rock Band 3 to access and utilize your customs. Without a successfully installed WAD, this will have been all for nothin’, so listen up.

        To install WADs, first create a new directory in the root of your SD card. This directory will be named wad. Explicitly: sd:wad. Very original, right? Place the WAD or WADs (for example, sZGE.wad) into that directory. Now, from your Homebrew screen, launch Wii Mod v3.2 (more information about Wii Mod can be found here). The notes at bottom of the screen will be helpful for the following:

        1. Select WAD Manager.
        2. Choose each WAD you want to install and install them individually, one at a time.
        3. First, install the WAD. It’s normal to receive an error message. Ignore it.
        4. Then uninstall the WAD.
        5. Then reinstall the WAD. Don’t ask why, but you’ve got to do it this way if you want everything to work.
        6. Now you can exit Wii Mod. Again, the bottom of the screen will be helpful.

        Congrats! You’ve installed a WAD. Now you’ll be able to actually use the customs you’re about to pack!

        #499446
        imac007
        Participant

          Do you have to reset the cache if you are adding a song to an already processed pak?

           

          Or can you just add said song and recompile the bin files? :confused:

          #499463
          Atruejedi
          Participant

            Do you have to reset the cache if you are adding a song to an already processed pak?

            I believe so. As far as I know/recall, the ‘name’ in the songs.dta is what matters. So long as that ‘name’, like…

             

            (

            ‘name’

            “Twist And Shout”

            )

             

            …for example, was in the BIN when it was generated and added to the library during a cache refresh, the Rock Band library will find it. Even if you have it pointing to a song that actually replaced Twist and Shout but uses the name as a reference.

            #499713
            imac007
            Participant

              Another question, what would make the game freeze at the song screen.

              After you start the game, and hit play song the game freezes.

              It worked up until the last pack I loaded, the bin files are not too big (349k & 14.9mb), the generation is correct…what gives

               

               

              I figured it out, didn’t fix it just figured out what was making it freeze.

               

              The latest song I downloaded : America by Simon & Garfunkel. That’s what was making my wii freeze and buzz.

               

              Not sure why.

              #500708
              lapeno_pl
              Participant

                Hello Everybody,

                i have a question. Does somebody have a sZHP Packer? The links are all down.
                sZFP and sZGP works fine. But i tried to make a new packer sZHP from the sZGP file just renaming the wad file to sZHP.
                I can generate BIN-Files. But the generatet BIN Files dissapear after starting the game. The songs are not available in the game.

                Maybe anybody have some advice or the right sZHP DLC Packer File?

                Thank you & Best regards

                #503682

                Has anyone successfully gotten customs to work on vWii?

                using szfe gets me the corrupt file error and using szge gets me the could not load into memory error.

                #507684
                Anonymous

                  I need your help to make the app files work. I already tried in sZFE and sZGE but is not working… In the game shows that red bar loading, but in the library don’t appear. In the NAND folder i have putted these files in title/1005/735a4645/content

                  There is two files, one is the 00000026.APP and other is tmd.

                  What should i do?

                  #507759

                  I have a question about the cache.

                  I am planning on using sZHE for kid-friendly songs and sZGE for non-kid songs.

                  Ideally, I want to be able to play the game with friends using both generations, and then also play with my kids using only sZHE so they don’t see all the inappropriate songs.

                   

                  If I put both generations on one SD, and only the kids one on another SD, could I generate a cache for Adult, and then rename that to “aMSTORE.vff” and then regenerate the cache with the other SD card and copy it to a file named “bMSTORE.vff”?

                  then I could use wiixplorer to rename whichever tracklist I wanted as “MSTORE.vff” before playing.

                  #510404
                  lapeno_pl
                  Participant

                    Hi Atruejedi,

                     

                    I can´t get on with two customs. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” /> Hope someone can help me please…

                     

                    I had “New Kid in Town” from the “Eagles” two years ago. That worked. later I had to delete it due to space problems. Even if the song was completely deleted and the cache is cleared and I completely reload my song list, it still appears in my list with the error. “Add-on content cannot be restored to the Wii System Memory”

                     

                    If I reload the song (even with a different number or rename the file myself, I still get the same error message “Add-on content cannot be restored to the Wii System Memory” same with “Queen – Innuendo” All other customs from me run smoothly even when I reload or delete. I have a lot of customs.

                     

                    does anyone have a solution to this? are these songs stored deeper in the wii system? can any values ​​be changed or renamed in the original customs data so that the wii system recognizes them as completely new songs? I’m pretty desperate now.

                     

                    Thanks very much for any help.

                     

                    lapeno_pl

                    #510405
                    regularjphn
                    Participant

                      Hi Atruejedi,

                       

                      I can´t get on with two customs. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_frown.gif” /> Hope someone can help me please…

                       

                      I had “New Kid in Town” from the “Eagles” two years ago. That worked. later I had to delete it due to space problems. Even if the song was completely deleted and the cache is cleared and I completely reload my song list, it still appears in my list with the error. “Add-on content cannot be restored to the Wii System Memory”

                       

                      If I reload the song (even with a different number or rename the file myself, I still get the same error message “Add-on content cannot be restored to the Wii System Memory” same with “Queen – Innuendo” All other customs from me run smoothly even when I reload or delete. I have a lot of customs.

                       

                      does anyone have a solution to this? are these songs stored deeper in the wii system? can any values ​​be changed or renamed in the original customs data so that the wii system recognizes them as completely new songs? I’m pretty desperate now.

                       

                      Thanks very much for any help.

                       

                      lapeno_pl

                      The Wii only stores score data as far as I can tell in system memory, meaning all data related to the song list/song is stored on the SD card and in the cache. Are you sure these files aren’t in a different generation on the SD card? If the song list is recognizing them even after a cache reset than some sort of remnant must still be on the SD card.

                      #510407

                      Scores are saved in the savegame, which is not on the SD card, it’s in the Wii NAND.

                      Song list is saved in the cache, which is also in the NAND.

                      Savegame you can reach the same way for any game, but the cache you gotta use a NAND explorer software to be able to manage it.

                      The only thing that is on the SD card is the DLCs/custom songs, nothing else.

                      The “cannot restore to wii system memory” error could be a number of things.

                      Bad slot, wrong slot number in the dta file for the files you’re using, not having the tickets installed for the generation you’re using, etc etc.

                      In the main “How to wii customs” thread there’s a FAQ that lists some of the possible problems for that error.

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