C3 CON Tools v4.0.0 [01/25/18]

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  • #409218
    C16

      yes

       

       

      YES

       

       

      YES

      #409233
      Here’s a preview of the new features being added to Le Fluffie v2.4. This will be my last big release, after this it’ll be like Magma: C3 Roks Edition, just minor updates along the way as bugs are found and reported.

       

      http://www.keepitfishy.com/rb3/lefluffie/lefluffie_upcoming.jpg

      Definitely looking forward to that MIDI cleaner! Any ETA on when this new version will be out?

      #409234
      TrojanNemo
      Participant

        Well the final BETA will be out with all the new features today. When it gets released publicly depends on how much and how quickly I get feedback from the authors. I’m aiming for Monday at the latest, so have some patience <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

        #409396
        TrojanNemo
        Participant

          And here we go, “Monday at the latest” as promised (it’s ~11PM here, still counts!).

           

          UPDATE!

           

          This is a huge update guys, so please redownload and make sure you got everything set up correctly.

          I decided to rename the program to Le Fluffie C3, since it was created for C3. This has the small inconvenience of changing the .exe name and therefore you must update your shortcuts to the program, if you have any.

           

          The biggest feature (in my opinion) in this update is the MIDI Cleaner. It’s been a labor of love and I have put more time and dedication to that feature than anything else in Le Fluffie except Visualizer (that’s my baby).

          But most of what MIDI Cleaner does would not be possible without raynebc’s help, so if you “see” him around, make sure to thank him for being so helpful.

           

          Some of you already know this, but for those that don’t: after this update, no further big additions are planned. I may put out updates when enough bugs are reported, but do not expect any further development.

           

          So, what does this update bring you? A whole lotta stuff. Here’s the change log:

           


          v2.4.0
          MIDI CLEANER (NEW!)
          - Feature to batch process old RB/GH/FoF/PhaseShift MIDIs to get them as close to RBN 2.0 compliance as possible via automation.
          - MIDI Cleaner will NOT make an old RB/GH/FoF/PhaseShift MIDI ready to compile in Magma, but it will reduce a lot of the time you have to spend cleaning it up.
          - MIDI Cleaner can be opened via command-line two ways: use -cleaner as an argument to open MIDI Cleaner, or use the file path to a specific MIDI file to open it automatically. This also means you can do Right-Click -> Open With and select Le Fluffie
          - For the extensive list of features included refer to the Help in MIDI Cleaner

          QUICK PACK EDITOR (NEW!)
          - Finally one of the most requested features comes to Le Fluffie! This allows you to quickly modify a pack of songs in two ways:
          You drag and drop or browse for a pack, the program reads it, shows you all the songs it finds. Select all the songs you want to remove, leaving the ones you want to keep in the new package. Don't worry, you have plenty of opportunity to change your mind. Then you choose
          1) Edit DTA entries only - the songs will be removed from the songs.dta file, so in game they will no longer show up. This is much quicker but leaves you with the same file size pack
          2) Edit DTA entries and pack contents (default) - will remove the songs from the songs.dta file as well the associated files in the package. This is the preferred method but takes considerably longer
          - If you want to go a little further, you can also change the title and description text, the package and content thumbnails (what you see in Le Fluffie and the Xbox dashboard), and the game ID in case you want to change it (default value is whatever game ID the input file had)

          QUICK DTA EDITOR (NEW!)
          - Feature to quickly open and edit the DTA file (controls all metadata in the song)
          - Drag and drop a song/pack file, or use the 'Open file' menu option. The DTA file is automatically extracted and opened in Notepad, you make your changes, exit out and click Yes to save. The modified DTA file is replaced and the song/pack file is saved as a signed, unlocked CON file ready for your Xbox

          VISUALIZER
          - Added option to use custom overlays for holidays and other special moments. You need two files, one called "theme_overlay.png" and one called "theme_button.png" - replace "theme" with the name of your holiday or whatever you want. Place those two in the /res folder. Le Fluffie includes six preset themes: Christmas ("xmas"), Valentine's Day ("love"), St. Patrick's Day ("stpaddy"), Summer ("summer"), Independence Day ("freedom") and Halloween ("spooky"). When making your own, use the included themes as reference. Your files must match the dimensions of the included themes and be .png (with transparency). Then in Visualizer you or anyone you share the files with clicks on the lock and enters the name of your theme, and voila. If you named your files "valentines_overlay.png" and "valentines_button.png", the password would be "valentines" in Visualizer. C3 Authors must make sure to get admin approval if they're planning to use any custom designs.
          - Fixed bug where expert only chart that was also marked as X-Only in Magma would show two X-Only icons
          - Fixed annoying bug where every time you typed into the Name or Artist fields it would always scroll to the end

          BATCH RENAMER
          - Fixed bug where some special characters would end up in the file name, which the Xbox would not accept

          PACK CREATOR
          - Small code changes to hopefully eliminate the random crashes after building a pack using a thumbnail from one of the cons in the pack
          - Fixed bug where input files would be counted incorrectly and lead to incorrect "duplicates" message

          PRO BUNDLER
          - Fixed bug that had broken ability to use pro upgrade con

          WII CONVERTER
          - Added option to replace non-working .milo_wii files with a working basic one from an official song. It is not a perfect solution but it gives you some sort of camera cuts and lighting effects, rather than a static camera. This option is only available when doing Smart Folder Merge.

          PHASE SHIFT CONVERTER
          - Added option to replace the genre with the song's subgenre. Note that Phase Shift does NOT support subgenres, so this replaces the genre with subgenre in the song.ini file, not add both.

           

          Most other portions of the program were updated as well to be more consistent and a little bit nicer presentation.

           

          Feel free to post questions and report bugs here, but make sure to read the HELP for whatever you’re having problems with first.

           

          Almost every part of Le Fluffie C3 has a “Help” button with all kinds of helpful information. If you ask something that is covered there and it’s obvious you just didn’t read it, I will ignore your question.

           

          Enjoy!

          #409402

          Woah, seems really huge!

           

          Thank you for all your dedication, I’m gonna try at least the Pro Bundler function tonight. <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

          #409430

          Looking forward to trying out the latest update with the midi cleaner. After I wrap up my last few existing projects I want to start converting the remaining GH songs that I want. I’m hoping this will make my laziness in getting to the conversions pay off big time!

           

          Also, thank you for all you’ve done for not only this program, but also Magma, The Beatles project, etc. You’re the man!

          #409448

          TrojanNemo, you do great work. Thank you for adding these new features <img decoding=” src=”/wp-content/uploads/invision_emoticons/default_SA_smile.gif” />

          #409804
          TrojanNemo
          Participant

            v2.4.1
            MIDI CLEANER
            - Added finding and moving of [music_start] event if it's earlier than two beats from the start of the track
            - Added option (enabled by default) to create a BEAT track for the MIDI if one is not present already - this is highly accurate for most songs, but it may fail if there are irregularities in the MIDI file (i.e. very rare but possible, mostly very old files) - songs with 11/16 and similarly "weird" time signatures may need thinning of the BEAT track to match the "feel" of the song
            - Added cleaning of lyrics with either # ^ & markers at the start of the lyric, now will be moved to the proper placement (as the last character of the lyric)
            - Added option to display total number of issues fixed broken down by instruments (on by default when Detailed Logging is enabled)
            - Greatly improved reporting accuracy when using [M] format during detailed logging (i.e. easier to find the problems in REAPER)
            - Fixed code to ensure all tracks finish with an EndTrack event (just for a healthier MIDI file, no changes in behavior for RB3 purposes)
            - Adjusted code so a "clean" copy isn't exported when nothing is actually cleaned in the MIDI
            - Fixed bug that would not save clean MIDI to the right directory if MIDI Cleaner was opened via command-line or Magma
            - Fixed bug that would sometimes report wrong notes twice when the MIDI was using running status
            - Fixed bug that would report the uncapitalized lyrics without specifying the track name

            WII CONVERTER
            - Added code to convert unsupported RBN2 venues into supported RBN1 venues = working camera cuts and lighting calls!
            - This takes place automatically when converting an existing CON to Wii format, or you can click on 'Extras' -> 'Convert VENUE from RBN2 to RBN1' and you can process MIDI files for songs you've already converted. You can do one or multiple MIDI files at a time this way.

            BATCH RENAMER
            - Added option (enabled by default) to sort expert only songs separately when "Try detailed sub-sorting" is enabled. For songs created with Magma: C3 Roks Edition this is picked up from the DTA file. For other songs this is estimated based on the charts found in the MIDI file.

            BATCH EXTRACTOR (previously DTA EXTRACTOR)
            - Expanded from only extraction of DTA files to include MIDI, MOGG and MILO_XBOX files
            - Can extract one or all of the file types above from one or multiple CON/LIVE files at once
            - Still uses all the renaming features present before, each file type is grouped in its own folder
            - For PNG_XBOX (album art) files, continue to use ALBUM ART EXTRACTOR

            PACK CREATOR
            - Several bug fixes and code changes to eliminate (or at least reduce) the "access to folder denied" errors reported that would cause the process to fail

            PRO BUNDLER
            - Added some code to improve loading of some MIDI files that may not have loaded before due to format errors

            GENERAL
            - Enabled running multiple instances of Le Fluffie C3
            - Enabled opening of MIDI Cleaner by drag-dropping a MIDI file to the main Le Fluffie form

            #409890
            StackOverflow0x
            Participant

              Yes, thanks to the multi-talented Nemo, lights, cameras, action finally comes to Wii. Only post-processing effects don’t make it through, but with everything else you will be getting, it’s a good idea to run. The tool is easy to use anyways. It’s probably too much work for me to convert everything in the database with this, so it’s completely optional on releases before November 22.

               

              Also, if you are converting venues, you have to make sure to set the ‘version’ value in the DTA to 1, or anything below 30 for any of these changes to actually go through.

              #410013
              TrojanNemo
              Participant

                v2.4.2
                BATCH EXTRACTOR
                - Fixed bug that would lead to failure extracting files from RB1 era files

                ART EXTRACTOR
                - Fixed bug where thumbnails were being extracted whether you checked "Extract thumbnails" or not

                MIDI CLEANER
                - Added function to convert lyric events outside of VOCALS/HARM parts to Text Events
                - Improved code for detecting unsupported events earlier than 2 beats from the start of the song and moving them
                - Changed behavior so options are saved across MIDI Cleaner sessions
                - Improved and condensed logging to remove redundant log lines
                - Fixed bug that would cause corrupt track header errors in MagmaCompiler

                VISUALIZER
                - Added New Year's Eve theme (created by drummerockband). Visualizer will automatically display this between Dec 25 and Dec 31. To access it before, click on the lock and enter "newyears".

                GENERAL
                - Improved code in all instances where CON/DTA files are imported/processed to expand compatibility with RB1 era files

                #410057

                thanks for the latest updates mate, but i have a problem, when i create a pack, the folder where i have the songs and the song.dta dissapear :/

                #410059
                TrojanNemo
                Participant

                  A pack of what? Using which part of the program? And make sure you are reading and following the instructions.

                  #410108

                  Hey TM awesome programming on this one, I’ve run into a problem though, I’m using the “Pack Creator” feature and twice now it’s gotten stuck at “adding files for song 41” it looks like it’s still working so the first time I left it all day, the folder is 3.62 gigs with 76 files, it gets stuck on the same file so it might me the file?

                  #410110
                  TrojanNemo
                  Participant

                    Only way to test that theory is to remove that one file and try building without it. There certainly isn’t a limit of 40 files, I have packs with over 100 files in them.

                     

                    If removing that file solves the issue, send me the file so I can see what’s breaking it.

                    #410111
                    Only way to test that theory is to remove that one file and try building without it. There certainly isn’t a limit of 40 files, I have packs with over 100 files in them.

                     

                    If removing that file solves the issue, send me the file so I can see what’s breaking it.

                     

                    It’s the song “Working for the Weekend” by Loverboy I’m uploading it now and will update this post with link gonna try removing that song from the folder and see if it gets stuck again!

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